![]() PS4 Madame Curie by Random Encounter: Her face is now as lovely as her voice. Pleasing Piper Attitude Adjustment: Your favorite reporter (by default) no longer sounds like a whiney bitch. Think to Yourself: Changes the on-screen messages for immersion. This just uses the decent lighting effect by default instead of the shit one. Pipboy Light to Spotlight: I used to just wear a mining helmet, but it glitched. There are other features, but I don't use them much. It's fun to mess around with the costumes (you can change Dogmeat into other canine creatures, become a synth, etc), and the layering options are a big improvement. UCO: This allows for more clothing customizability. I think it works better without this mod, but you could test it yourself. My only complaints are that ut doesn't extend to the vault, and that there is no way to get the familiar faces from the vault into the new settlement, but I think I'm expecting too much here.ĭisable God Rays (disabled): It's supposed to save frames. I'm making a settlement of Vault Dwellers leaving the collapsing rust bucket, but you can do whatever you want. The entire lake, and even a few prewar buildings, are within the build area. Only download if you find the Contraptions factories useful and want more.ĭiamond City Workshop: Did you ever think it's weird that Diamond City never expands, and is quickly surpassed by small family farms that you happened to stumble upon? Well now you can make Diamond City great again! Unfortunately you can't attract settlers here or attract companions, but it's fun trying to improvise builds in a prebuilt settlement, and allows you to get a playerhome in the area before Homeplate.Īdditional Settlements Chestnut Hillock Reservoir: This is right outside Vault 81. I never use it, but it is embedded in one of my favourite builds. Manufacturing Overhaul: Not as good as the PC and Xbox equivalent, but still good if you want to make factories. This reorganizes the Workshop menu and adds a ton of content, including structures and decorations that open entirely new build possibilities, and is indisputably the best settlement item mods around. ![]() USO (with add-ons): I downloaded it when there was a separate mod for each DLC, but there is now an all-in-one version, which I suggest. This is intended as a response to posts that usually care even less for these things.Īrmour and Weapon Keywords: No idea what this does, but another mod description told me to put this at the top of by load order, so here it is. Grammar and spelling is probably atrocious, but I don't care. Keep in mind that this is for one specific play through, so some great mods are left out (examples include: changes to the Northwest settlements, atmospheric changes, survival focused mods, and some changes to the BOS characters and story). With that said, for some mods the positions I have them in work better than those suggested by the mod authors. These will be in order, but you may want to take a few out or mess with the Load Order, as my game isn't exactly known for working well. Every design decision is made with that in mind, from the mouselook camera to the context-sensitive combat controls.Īfter completing the story modes, you can try out all the mods that players have created with the integrated editor! If you want to play as a human character in a city, or try a whole new campaign, or even fly around as a bat, there’s probably already a mod that makes that happen.Whenever someone asks for PS4 mod suggestions, link this and they will probably shut up (it's gonna be long, should scare them). It’s about experimenting to make the coolest action scenes that you can. If you die, there is never any load time you can try again instantly! As your skills improve, you’ll see that the game is not about winning. Do you want to pick off enemies one at a time like the killer in a slasher film? Dive into the thick of it and fight whole groups in a frontal assault? Steal the most powerful weapon you can find, and turn it on the rest? What Is Overgrowth? Overgrowth PS4 – it’s not looking likely at presentĪs a lightning-fast acrobatic ninja rabbit, you can choose how to approach each encounter. However, since then, there’s been no word on a console version of Overgrowth, and given that we’re now in 2020 and next-generation systems are out later this year, it doesn’t seem likely at this point. We’re focusing on improvements in perf/compat, and other things, on PC first. We’ll make announcements on twitter and if and when we fully commit to doing this. No promises, and not happening immediately. We’re slowly looking into a PS4 port first. We might do a console port in the future.
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